Style Guide
3 posters
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Style Guide
I'm just nagging today, but we're gonna need to make a style guide before any concept art or modeling is done, otherwise the whole game is gonna look thrown together and well.... .shit to be honest
Monkey- Posts : 9
Join date : 2008-10-31
Re: Style Guide
yeah i guess, just try and make everything as simple and cartoony as possible, if we just model the characterrs with no textures at first we can all sit in lesson together and make all the characters look the same style quickly by just making stuff on them bigger / smaller then we pick a style to texture in. that ok with everyone?
Biffy- Posts : 14
Join date : 2008-10-28
Re: Style Guide
in practice it would work, but the style guide would need to be included in the pitch presentation.... it would save time if this was agreed on before everyone goes off making art work for the game and sitting down decided what style the already made art work should have..... did that sound illogical?...... well it should do, cos it is illogical
Monkey- Posts : 9
Join date : 2008-10-31
style guide
Well as I understand it, the game is not going to be to serious. A bit cartoony. So if this is right then the colours should reflect this.
Vardarer- Posts : 4
Join date : 2008-11-04
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